Global Gesture recognition Market Report, published by Variant Market Research, forecast that the global market is expected to reach $43.6 billion by 2024; growing at a CAGR of 16.2% from 2016 to 2024. Gesture recognition is a technology through which a user can control the access of their device using body movements and gestures. A huge variety of gesture technology based electronic devices such as, laptops, TVs, smartphones, gaming consoles, and others are available in the market. Increase in the rate of cybercrimes and illegal infringehas propelled the growth of gesture recognitionmarket.


Rise in popularity of smartphones and tablets, development of smart homes, and consumer awareness towards data security,are the major factors driving the global gesture recognition market. However, increased competition is the major challenge for market players. Rise in consumer awareness towards electronic devices with gesture recognition would provide several growth opportunities for the market in the coming years.

The global gesture recognition market has been segmented on the basis of application and technology. By application, the market is segmented into automobile, hospitality, consumer electronics, gaming, aerospace & defence, commercial centres, educational hubs, medical centres, and others. By technology, the global gesture recognition market has been segmented into, touch-based gesture recognition and touches less gesture recognition. Touch-based gesture recognition is further classified by sensors into gyroscope, accelerometer, and combo sensor. On the basis of sensors, touch less gesture recognition is classified into ultrasonic and infrared 2D – array. By application, the consumer electronics segment accounted for the largest market share in 2016, owing to increased adoption of gesture recognition electronic devices in the global market. Geographically, the market is categorised into North America, Europe, Asia-Pacific and Rest of the World (RoW).


Based on geography, the global gesture recognitionmarket has been segmented into North America, Europe, Asia-Pacific and RoW. The U.S., Mexico and Canada are covered under North America wherein Europe covers Germany, France, UK, and others. Asia-Pacific covers China, India, Japan, South Korea, and others. Rest of the World (RoW) covers South America, Middle East and Africa.

Major companies operating in this market are ArcSoft, Crunchfish, eyesight Technologies, Intel, Microsoft, PointGrab, Samsung, SoftKinetic, and Sony, Google Inc. among others.

The key takeaways from the report

  • The report will provide detailed analysis ofthe global gesturerecognitionmarket with respect to major segments such as application and technology type.
  • The report will include the qualitative and quantitative analysis with market estimation over 2015-2024 and compound annual growth rate (CAGR) between 2016 and 2024.
  • Comprehensive analysis of market dynamics including factors and opportunities.
  • An exhaustive regional analysis of gesture recognition market.
  • Profile of key players of the gesture recognitionmarket, which include key financials, product & services and new developments.

Scope of GestureRecognitionMarket

Application Type Segment

  • Automobile
  • Hospitality
  • Consumer electronics
  • Gaming
  • Aerospace & defence
  • Commercial centres
  • Educational hubs
  • Medical centres
  • Others

Technology Type Segment

  • Touch-Based Gesture Recognition
    • Gyroscope
    • Accelerometer
    • Combo Censor
  • Touch Less Gesture Recognition
    • Ultrasonic
    • Infrared 2D-Array

Geographical Segments

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • UK
    • Others
  • Asia-Pacific
    • China
    • India
    • Japan
    • South Korea
    • Others
  • RoW
    • South America
    • Middle East
    • Africa

Related Report
Air Quality Monitoring (AQM) Market Global Scenario, Market Size, Outlook, Trend and Forecast, 2015 – 2024
- October 2017
Virtual Reality In Gaming Market (By Component: Software, And Hardware; By Type of Gaming Console: Xbox, Personal Computer, Mac, PlayStation, And Nintendo Wii; By Geography: North America, Europe, Asia-Pacific and RoW) Global Scenario, Market Size, Outlook, Trend and Forecast, 2015 – 2024
- October 2017
Mass Spectrometry Market Global Scenario, Market Size, Outlook, Trend and Forecast, 2015 – 2024
- November 2017
Industrial Robotics Market (Articulate, Cartesian, SCARA, Cylindrical; Automotive, Electrical & Electronics, Chemical, Rubber & Plastics, Machinery, Metals, Food & Beverages, Precisions & Optics; Soldering & Welding, Materials Handling, Assembling & Disassembling, Painting & Dispensing, Milling, Cutting & Processing; North America, Europe, Asia-Pacific, RoW) Global Scenario Market Size, Outlook, Trend and Forecast, 2015 – 2024
- October 2017
Precision Electric Motors Market (By Type: AC Motor, And DC Motor; By Application: Industrial Machinery, Automotive, Defense & Aerospace, Household Appliances, Healthcare, And Others; By Geography: North America, Europe, Asia-Pacific, and RoW) Global Scenario, Market Size, Outlook, Trend and Forecast, 2015 – 2024
- September 2017